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Rodrigo Castro

Rodrigo Castro

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Rodrigo Castro
Hi, I’m Rodrigo Castro, a Senior Unreal Engine Generalist and Cinematic Artist focused on game trailers, real-time cinematics, and virtual production. After repeatedly facing the same workflow and organization challenges in my projects, I started developing tools to make everyday Unreal Engine tasks faster and easier. ROCA Tools is my first step toward sharing these solutions with the Unreal Engine community.